

#Loop hero mountain peak upgrade
When you upgrade the Gymnasium you unlock the Suburbs card.

But after 3 loops, it will turn in the Count's Land, which has better healing than a village and gives you quests with better rewards. At first, you will lose the Village's healing effect and 4 ghouls will spawn at each loop. Count’s LandĪfter unlocking the Village Card, you can place it next to a Vampire mansion, or vice-versa, so it becomes a Ransacked Village. Also, two more chests spawn due to the Battlefields is a great bonus for Warrior and Necromancer.

They are one of the weakest enemies, so they contribute to your loot hoarding in every loop. Bloody paths are amazing for regen builds, blood cloth don’t really hit hard and skips 1 turn every 3 turn to submerge.Making it great place to regen back lost health.If you place two Battlefields cards close together so their blue area of effect overlaps, Blood Clot enemies will start to spawn every 4 days.After the charges for Bookery run out, it becomes Abandoned Bookery, which adds enemy tomes to battles within their radius.Chrono Crystal doubles the effect of a day’s passing, so they combo well with (Blooming) Meadows which gives heals on a day’s passing.Having a Ransacked Village in range of a Blood Grove will prevent the ghouls from eating corpses.Place Wheat Fields down beside “ A Village?” to create Overgrown Fields.10 Forests/Thickets will spawn “ A Village?” which starts spawning training dummies.If you place a Storm Temple down, then a Forest or thicket in the path of the Storm Temple, it turns into a burned forest, that gives you.Place next to Sand Dunes to upgrade them.Place a Road next to it to create Reeds, they spawn Fishmen.Create Battlefield next to it to create a Shipwreck – It spawns Chests and Sirens.Place a Vampire Village next to a Grove to start spawning Blood Golems.Place a Blood Grove next to a Grove, then use Oblivion on a Grove to create a Hungry Grove tile – It kills enemies that have 20% hp left but ocassionally attacks hero for 17HP.2 Battlefields placed next to each other will create bloody path, it will start spawning blood clots.Treasury will spawn random resources after placing a tile next to it, surround it with tiles to open the treasury and get a nice pack of resources, be careful though as Empty Treasury spawns Gargoyles.Card synergy – Placing Swamp near Vampire Mansion will turn Vampire’s heal from lifesteal into damage making them easier to kill.Swamp + Goblin outpost = Goblin lookout post, they add goblin archer to fights near the outpost, he can’t be killed as he’s a support unit.Village + Vampire mansion = Ransacked Village – Spawns 4 Ghouls each loop for 3 loops, after that transforms into a Count’s Lands, restoring more HP and giving you better rewards for quests.Meadows placed next to anything = Blooming Meadow, which heals 3HP instead of 2 each day, it also gives you more resources.every 10 rocks or mountains a Goblin Outpost will spawn.It gives a massive HP boost but also spawns Harpies 3×3 Rocks (you can add Mountains to it, but generally, mountain cards should be saved to use without spending them on the Mountain Peak) will make a Mountain Peak.The goal of this guide is to find all the possible combo tiles, tactics and synergies to help newer players with the game.
